The same durak with one twist: instead of beating the attack, you can “transfer” it to the next player. That makes games livelier and less predictable.
In podkidnoy durak the defender must either beat the card or pick it up. In perevodnoy there is a third option: transfer the attack to the next player. To transfer, place a card of the same rank on top of the attacking card. For example, if you are attacked with a seven, you add another seven — now your left-hand neighbour defends, against both sevens at once.
Chain of transfers. The next player may transfer again by adding yet another card of the same rank, so a single attack can travel around several players.
Deal six cards each, trump from under the stock, ranks from six to ace, throwing in by ranks already on the table, drawing back up to six after each bout, and a discard pile for beaten cards. The last player left holding cards loses and is the durak. See the podkidnoy durak page for the detailed mechanics.
The defender can transfer the attack to the next player by adding a card of the same rank, instead of beating it.
A card of the same rank as the attack — for example, another seven on top of a seven.
No. A transfer is only possible while the next player still has enough cards to beat all the attacking cards; once they don’t, transferring is forbidden.
No. Once you have started defending and beaten at least one card, you must finish the defence — the rest cannot be transferred.
The last player still holding cards — the “durak”.